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Usable Transparency

The NYT has recently been doing a lot of interactive pieces for the 2008 presidential election. One of these is an interactive chart presentation of different political polls done by different...

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The Transparency of Mechanics

In Ian’s prior post on transparency and games he mentions three types of transparency: transparency of influence, transparency of construction, and transparency of reference. Cutting across these...

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HCI’s Teachings on Transparency I

I’ve gone back to basics and have been reading through the HCI bible (Human Computer Interaction 3rd Ed. Dix et al.) to get a better understand how transparency is conceived of in interactive systems....

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Notions of Transparency in Journalism

I’ve been trying to get a handle on how interactive software such as games can be made more transparent, and perhaps more trustworthy. As suggested in The Elements of Journalism, transparency signals a...

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HCI’s Teachings on Transparency II

In this post I’ll continue trying to glean knowledge from the study of transparency of interactive systems in HCI, which I began in an earlier post. Back in the mid 1990′s there was a flurry of...

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Transparency in Game UIs

Games are a decent starting point for seeing how mechanical transparency is addressed in computer interfaces since many times simulation games are built around the concept of optimizing some state of...

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51% Foreign: Algorithms and the Surveillance State

In New York City there’s a “geek squad” of analysts that gathers all kinds of data, from restaurant inspection grades and utility usage to neighborhood complaints, and uses it to predict how to improve...

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